Join the Association for Computing Machinery chapter at our upcoming A Day
in the Life lecture.
You don't need to be an ACM member or a Computer Science major to attend.
ACM boasts members from a wide variety of disciplines, including advanced
mathematics, physics and engineering.
Let us know you're coming so we know how much pizza to order.
*ACM Meeting with Guest Lecture: A day in the Life - The Data Miner*
Alan Broder is a proud University of Maryland Computer Science graduate, and
the Chairman and Fellow at Novetta Solutions (formerly White Oak
Technologies, you might have seen their Ninja ads on METRO). Novetta is a
company that specializes in big-data analytics (a.k.a. data mining), cyber
security and cloud computing solutions. Their clients include customers from
many US Government agencies.
One of the company’s major products is called WAREMAN® Pro, a solution to
measure, cleanse, organize, and analyze data records stored in disparate and
dirty databases. Learn about life at Novetta as a Computer Scientist,
working on algorithms, data mining, user interfaces, and Big Data from a
leader in the industry.
*May 8, 5:30 PM, CSIC 3117*
There will be refreshments. RSVP is not necessary, but is appreciated. RSVP
at http://acmmay8.eventbrite.com/.
*About ACM*:
The Association for Computing Machinery (ACM) was founded in 1947 as the
world's first scientific and educational computing society. ACM sponsors
conferences, programming contests and other events (like the famous chess
match between Garry Kasparov and the IBM Deep Blue computer.) ACM also has
several regular publications. Student members in ACM receive benefits like
access to the Microsoft Developer Network and the CA Academic Initiative
and access to the ACM library and networking opportunities.
*About our chapter:*
The ACM chapter at the University of Maryland was founded in 1968 which
makes this our 43rd year. We sponsor activities on campus targeted toward
Computer Science majors, although many of our events appeal to students in
other disciplines. We sponsor events to introduce students
to opportunities that they would not usually hear about from other sources,
like independent video game developers and commercial R&D, as well as
social events.
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